Diana Mid most played build
Runes48% of games · 50.0% WR
Electrocute · Sudden Impact · Grisly Mementos · Treasure Hunter
Shield Bash · Bone Plating
Summoner spells50.1% WR
Skill order54% of games · 56.0% WR
Levels 1 to 3: Q · W · E
Slayer · Mid · Jungle
Diana, Scorn of the Moon, is a slayer mostly played in Mid and Jungle. In Mid it has a 50.1% win rate in patch 16.19 and sits in tier A. It excels at burst damage, mobility and teamfights and is strongest in the mid game.
Patch 16.19 · SoloQ
Electrocute · Sudden Impact · Grisly Mementos · Treasure Hunter
Shield Bash · Bone Plating
Levels 1 to 3: Q · W · E
Diana's win rate in the lane matchup
Conqueror · Triumph · Legend: Alacrity · Coup de Grace
Magical Footwear · Cosmic Insight
Levels 1 to 3: Q · W · E
Starting on redBlueGrompWolvesRaptorsRedKrugs
Starting on blueBlueGrompWolvesRaptorsRedKrugs
Diana's win rate in the lane matchup
0 to 5 attributes from HeroCoach's Fuente 1 profile, rated from the champion kit and Emerald+ stats.
Diving
In patch 16.19, the hardest lane opponents for Diana in Mid are Nasus (45.8%), Talon (46.3%) and Yasuo (46.3%). In brackets, Diana's win rate in that matchup.
In Mid, Diana wins most often against Mel (57.0%), Ryze (55.8%) and Aurora (53.8%).
The core Diana build in Mid is Stormsurge, Shadowflame and Zhonya's Hourglass. Keystone: Electrocute, with Resolve as the secondary tree. Skill order: Q > W > E.
It is tier A in Mid (rank 28), with a 50.1% win rate, 3.0% pick rate and 2.9% ban rate in SoloQ.
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Global SoloQ stats for patch 16.19. Updated October 4, 2026.